![]() ![]() If your Project Assets are serialized as Binary, select Edit > Project Settings > Editor to view the Editor Settings.Ĭhange the Asset Serialization mode to Force Text. In order to fix these issues, follow these steps: If you were using an older version of the FBX Exporter, some Assets in your Project may have missing scripts where the obsolete FbxPrefab component was used. Install the FBX Exporter from the Package Manager. ![]() If your previous version of the FBX Exporter package was version 1.3.0f1 or earlier, follow these steps for updating:īefore you install the FBX Exporter Package, follow these steps (recommended): Verify that the FBX Exporter is correctly installed by opening it (from the top menu: GameObject > Export To FBX). To install this package, follow the instructions in the Package Manager documentation. The Unity Integration for Autodesk® 3ds Max® feature supports the following versions of Autodesk® 3ds Max®: Autodesk® Maya® and Autodesk® Maya LT™ 2019.Autodesk® Maya® and Autodesk® Maya LT™ 2018. ![]() ![]()
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